THE PROBLEM
Introverted gamers spend countless hours in front of a computer or television immersed in a digital world rarely venturing out of their comfort zone and into the real world. Most popular games explore violent and sci-fi themes rather than motivational or self-improvement.
THE BRIEF
The brief was to design a 2D platformer game that includes all gaming fundamentals such as sprites, game environments, camera tracking and achievements. The game should have aesthetic appeal, good character design, suitable difficulty and satisfactory general gameplay.
THE SOLUTION
C-Zone, short for comfort zone, is a 2D platformer game that takes place inside an introvert's subconscious. The aim of the game is to get the main character, or player, out of their head by collecting ‘chill pills’ and combating the enemy, anxiety.
INTENDED AUDIENCE
Introverts who enjoy playing indie platformer games.